Fingering Simulator: Guitar fingering estimation from monophony

Fingering Simulator optimizes guitar fingering of monophony by using physical simulator called Springhead2. Unlike most previous guitar fingering optimization systems focusing on moving distances, our method deals with the torque of the finger joints. Experimental results showed that the maximum value of the torque is important for optimization and appropriate fingerings are depending on the size of a hand.

fs12

Demo video

References

  • 藤井創太,浜中雅俊,長谷川晶一:”Fingering Simulator:ギター単旋律の運指推定”情報処理学会 音楽情報科学研究会 研究報告2008-MUS-076-28,Vol.2008, No.78, pp. 167-172 August 2008. [PDF]